Hello, I enjoyed HC2 and after playing HC3 a little, decided to support it. As far as portraits are concerned, this game already has a lot of characters and for what it's worth I think some things are best left to the imagination, the four heroines should remain centre stage.
I would like to comment on the game's sound - it was nice to learn the girls each have their own VAs (Cyanna stands out the most so far) and the sound design is already good, but it would also be nice to have more variety in the soundscape overall. Some walls are thicker than others and the monopoly of the Creaky Bed Company furnishing all RPGM games must be broken, thumps, rattles etc. are fine in my opinion. Location matters too, one of the reasons church roofs are built the way they are is for the acoustics. The sound of speech, chanting and singing are made to reverberate within, Leto should be able to hear Haylen's voice bouncing around the church before he gets all that close to her. (As an aside, Leto waking up in "the shed" was a nice touch) Voices will echo down stone corridoors, and even in a busy tavern you should be able to hear things going on upstairs.
The new barmaid character was cute, as was her introduction, I hope Lily doesn't lose her sense of humour. Looking forward to seeing more of her, or perhaps less.
I would like to comment on the game's sound - it was nice to learn the girls each have their own VAs (Cyanna stands out the most so far) and the sound design is already good, but it would also be nice to have more variety in the soundscape overall. Some walls are thicker than others and the monopoly of the Creaky Bed Company furnishing all RPGM games must be broken, thumps, rattles etc. are fine in my opinion. Location matters too, one of the reasons church roofs are built the way they are is for the acoustics. The sound of speech, chanting and singing are made to reverberate within, Leto should be able to hear Haylen's voice bouncing around the church before he gets all that close to her. (As an aside, Leto waking up in "the shed" was a nice touch) Voices will echo down stone corridoors, and even in a busy tavern you should be able to hear things going on upstairs.
The new barmaid character was cute, as was her introduction, I hope Lily doesn't lose her sense of humour. Looking forward to seeing more of her, or perhaps less.